computational media – week 3

Collective Artificial Fire Flower This week me, Name and Ray created an interactive firework set in P5.js with three different effects, related to the interactive functions MousePressed, MouseDrag and keyPressed. Although we have different levels of coding knowledge, it was very motivating to work together and come up with solutions for the problems we faced.Continue reading “computational media – week 3”

computational media – week 2

Animated Rainbow Creature Check my first animated rainbow creature here. Element controlled by the mouse: Rotation/Color of the triangle; I tried to position the triangle exactly in the center of the square, but I couldn’t. Here is my try. Element changing over time: The rainbow lines disappear. This is actually a mistake. I was tryingContinue reading “computational media – week 2”

physical computing – week 2

Switch Lab This week I created an improvised wearable switch using aluminum paper modeled to fit my fingers. When I touch both fingers, the current starts to flow, activating the circuit and turning on the white LED. This is a very simple experiment starting to explore the possibility of creating live storytelling performances using specialContinue reading “physical computing – week 2”

computational media – week 1

This is my first assignment drawing using p5.js web editor. I started the design of a creature that in the future can become an animation, a performance, or both. She has no name yet and probably she doesn’t speak our language. about the process…. First of all, it took much more time than I thoughtContinue reading “computational media – week 1”

Introduction to computational media

How does computation apply to my body? I am the last generation of those who still have memories without the internet. I remember when the internet came to me, at the beginning of the 21st century, while I was still living with my family, in a very small city where I was born and raised.Continue reading “Introduction to computational media”

Previous experiments with pcomp

Instrument for planting invisible seeds In 2018 I created an interactive object called Instrument for planting invisible seeds. It is akind of Theremin DIY, adapted for a nomadic object, which I created the design and 3D-printed. The invisible seeds are abstract machines populated by the forces we see with closed eyes and whose configuration vary accordingContinue reading “Previous experiments with pcomp”