Experiments in AR – Case Study

4th Wall AR App 4th wall is defined as “a free, augmented reality (AR) public art platform exploring resistance and inclusive creative expression”. It was created by the mixed media artist Nancy Baker Cahill in partnership with app developer Drive Studio. Nancy Baker takes her dimensional drawings on paper, and then finish them on VRContinue reading “Experiments in AR – Case Study”

Electronic Rituals, Oracles_Meditation #1

Tempo Temple For this meditation, I am activating a perspective where I see dancing and drawing as a way of thinking and as a way of producing and embodying knowledge. Tempo temple is the first prototype for a video-performance where I try to draw a temple inside a temple which is inside another temple whichContinue reading “Electronic Rituals, Oracles_Meditation #1”

Soft Robotics – week 1

Cable Experiments References Here is a list of interesting references that I found during my research this week with examples of projects in the field of soft robotics. Science Robots Magazine: A vision for future bioinspired and biohybrid robots; Soft opportunities in a Toy Store For my soft materials research, I went to FAO SchwarzContinue reading “Soft Robotics – week 1”

Nature of Code – Random Walks

random river-drawing program As the first assignment for the Nature of Code class, I explored Random Walks. Ideally, I wanted to create a 3D Random Walk visualization similar to this one. However, I couldn’t find the problem with my code, even working together with my fellows from the Coding Lab. I really intend to focusContinue reading “Nature of Code – Random Walks”

Final Pcomp Project

For my final Physical Computing assignment, I’ve created gloves that generate different light, sound and animation effects according to the gestures of the performer that embodies the Fire Bird to tell their story. For more details about the storytelling part of the project, click here. Find below my Arduino Code: For more details about theContinue reading “Final Pcomp Project”

animation – Augmented Reality

The Flying XRiver For this assignment, we were tasked to create an augmented reality experiment, focused on the concept rather than a final result. I worked together with Maxwell da Silve and so we created the Flying XRiver – a 3D Sculpture reflecting on concepts such as the Anthropocene and the Flying Rivers of theContinue reading “animation – Augmented Reality”

ICM Final

The first sound of the Fire Bird’s Eye For my final assignment for Introduction to Computational Media, I’ve added a sound layer to my gloves designed for my Introduction to Physical Computing Classes. The gloves are being thought for a performing arts environment, where I’m going to embody this character called Fire Bird to tellContinue reading “ICM Final”

fabrication – week 6

The fire flower eye motor For the mounting motor’s assignment, I created a simple sculpture inspired by the character I’ve been developing this semester: The Fire Bird. The initial idea was to work with handshapes that spin creating a fire illusional effect. But it turns out that the DC motor that I used stops veryContinue reading “fabrication – week 6”

fabrication – week 5

two materials assignment This week we were tasked to work with two different materials. I’ve been venturing myself in the wearable world, so I took the opportunity to learn how to use the sewing machine and understand how to connect wires with conductive thread or fabrics. The goal was to create gloves with LEDs thatContinue reading “fabrication – week 5”